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It's 4:30 in the afternoon. I sit on my bed, laptop open in front of me with a list of potential article topics staring back.
āThe Art of HateāāI haven't even tested out any of my theories on the subject.
āLending out Decks: Promoting Inspiration, not Imitationāāand I have no idea how to do that.
āSetting a Tone: Selecting Basic Land ArtāāReally?
None of this is going to cut it. My readership doesn't want a catchy title. They want a quality article, the kind that uses what I know about the Commander format.
Well, I know how to build decks. People seemed to like Congealing a Mimeoplasm, and Creating Commanders was pretty well received, but I don't like posting deck lists. It eats up creative space that people could discover on their own by building around those themes.
This column isn't about what I want. If people want deck lists, I should give them deck lists They read to get what they want, not to support my arbitrary conception of how things ought to be.
I have a [card Squee, Goblin Nabob]Squee[/card] list sitting unfinished in my deck lists folder. Maybe I can clean that up? I glance over at my watch, sitting lopsided on the counter. 5:03. It feels so random; why Squee? Sean McKeown has it easy. Each week he has a Commander fixed up to edit, but I don't want a bunch of reader submissions; I'd feel obligated to do one every week.
I think of what Abe Sargent said in The Top Ten Magic Columns:
Itās hard to write articles on a casual format. Thereās no new tech. Thereās not always a tournament every weekend. Thereās only a modest metagame. After you write the articles you have in you, what do you do then?
I need something in Sean's vein, an ordained list of what I'm going to write about to fall back on when I temporarily run dry. I could go through every Legend in order. Most played to least. Oldest to newest. Alphabetically. But knowing what was coming I would stall. What do I do when I get to [card Lu Su, Wu Advisor]Lu Su[/card]?
I need unpredictability. Where better to look than the 'random' button?
Click.
Click.
Click.
Damn it.
Now what? Do I compromise my integrity and keep going? Do I just abandon the project altogether? The Myojin don't work in Commander. They don't do anything. I mean, I guess I can use Whitemane Lion. It's still just worse than [card Mageta the Lion]the other lion[/card].
Sigh.
Let's start with the bounce. There are a lot of Magic cards; maybe something will work.
Untitled Deck
I guess this stuff would work well with some enters-the-battlefield abilities, and I get value out of those even if I [card Wrath of God]Wrath[/card] them away immediately. What did I run in that white-blue commander [card Unsummon]Bounce[/card] deck?
Untitled Deck
Myr Battlesphere!
I just saw Inheritance in Ilya's [card Uril, the Miststalker]Uril[/card] deck. Could tokens and triggers be a real strategy?
Untitled Deck
Why can't white do anything but gain life?
Untitled Deck
This isn't going to cut it, I guess I'm back on "Plan: Indestructible". But how is [card Myojin of Cleansing Fire]the Myojin[/card] going to gain any utility that Mageta the Lion lacks?
It's a Spirit.
Nikko-Onna seems good, and soulshift returns things to my hand. There's no Soulshift 8 in white.
I make one last desperate attempt to find an advantage. What could make this Wrath-on-a-stick better than the other?
He's not a [card Wrath of God]Wrath[/card]. He's a [card Day of Judgment]Day[/card]. I can regenerate!
Untitled Deck
I stare dejectedly at the list. Not exactly top of the line. Well, it's not going to get any better, so I list off some other categories that need filling:
- Ramp
- Card Selection
- Mass Removal
- Point Removal
- Utility Lands
In go too many staples. Disgusted, I close my laptop and go to find some dinner.
ā¦
It's 10:47, and I'm still getting nowhere fast. By how frequently I'm checking Twitter, one might think a loved one of mine had been near a disaster.
Great. Abe Sargent says he's going to build around a random commander next week at the bottom of his article. I bet that one will go up before this does.
I start making a list of what cards in each category really qualify as playable. The number isn't impressive. What about the ones that should work if everything goes well? Now too many, and most really don't warrant a slot in this deck list.
I start trimming cards:
- [card Yosei, the Morning Star]Yosei[/card]'s death trigger either isn't worthwhile or is doing something mean
- Leonin Relic-Warder is bad at saving or removing things
- Elspeth, Knight-Errant is rarely going to make any emblems
The cuts are getting tougher, which I guess is a good sign. Maybe these are worth playing.
I open up Magic Workstation, and stick in some numbers for deep deck analysis. How many extra sweepers should I run? Seven would give me one by turn 12 75% of the time. I don't think I'll need one that often; people play too many as it is. Goodbye Planar Cleansing and Nevinyrral's Disk. Is Nikko-Onna really worthwhile? I already have enough enchantment destruction to draw a piece consistently. Sun Titan should be good, but this deck has a ludicrously high curve. At least Reveillark must be good. 68% chance to have drawn the requisite two dudes by turn twelve, and a 5% chance to have none?
This deck is about to be terrible.
I leave it for the morning.
ā¦
Time for the final cuts, the last few are always the hardest. My opponents will be able to abuse Lifeline better than I can. There aren't enough white creatures to make Antler Skulkin matter, and I was so excited to play him as a diamond in the rough. Even Fanatical Devotion isn't going to be good enough, so Deathrender has no infinite loops.
Untitled Deck
I guess I should start writing:
Though it's always hard to say for sure, from what I can gleanĀ Congealing a Mimeoplasm was one of the better received articles that I've written here, and Creating Commanders got some support as well.
This is going to be bland. I need something to give it pizazz. I want this article to be engaging, like Gavin Verhey's Breaking Up is Hard to Do. I don't know how to relate this to relationships, but reading back over that piece it's not just the content that's engaging: it's Gavin's artistry as a wordsmith.
Maybe I can emulate that?
Author's Note: What did you think of this article? Would you like to see more writing in this vein, or do you prefer my usual, more detached analysis?
Jules Robins
julesdrobins@gmail.com
@JulesRobins on Twitter
I really liked the style of the article, robots are no fun for what its worth I enjoy your articles much more than Sean's. I will admit I would not have chosen this particular commander *Humpth* general but this isn't about me right? I think random buttons are great but you can do your best and bulid the Mageta the Lion deck most of all if you dont enjoy it why build it? just to say you could? you did an excellent job making mountains our of mole hills so thanks for your hard work and maybe the next random button will be kinder š
Thank you for the kind words. On why I went through with the Myojin, I guess I just have a Fanatical Devotion to finishing what I start, but that doesn't mean I can't complain about it along the way. š Hopefully the next installment of this series will provide something a little bit more useful for you.
This was engaging and interesting, I would love to see it again but with a less depressing tone? š
Glad to hear you liked the article, and I'll try to be a bit more upbeat for the next one š
this looks like a really fun deck! kudos for developing an interesting concept here. i also like the way you've named the different sections to be on flavor š