It was a card I considered, but I do not like do nothing cards you top deck late in the game. I could run two moonmist and two full moon rise, that sounds fine, but anymore than that seems excessive. I could see points where you want each of them for different reasons though, so you do have a point there. I will give it some thought.
]]>1. The +1/0 pump is a nice side benefit
2. Giving everyone trample. This wins against tokens so much.
3. Sweeper protection. Especially against ratchet bomb. It lets you slightly overextend with your wolves, and then when their deck falters even slightly you sweep in for the win with your flipped mega threats.
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