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Building a deck is always a unique process. For example, maybe one of your friends sends you this text message.
"Please can you help me with a Junk Pack Rats build? Must have Drainpipe Vermin, Ravenous Rats, Pack Rat and Faiths Reward."
This doesnāt happen all the time, but Iād be lying if I said it was the first time. Creating new decks is always a fun process, even if it may not turn out to be the most competitive deck. As I saw it, this was my starting point.
4 Drainpipe Vermin
4 Ravenous Rats
4 Pack Rat
3 Faiths Reward
When building a deck for someone else, it is important to know what their goals are for the deck. I donāt think I would ever have started a deck with those cards no matter how long the format was legal so I need to make sure the deck list I end up with will be good for the intended person. With that in mind, I asked him the purpose of including Faith's Reward. He basically said it was to counteract wrath effects. Now, Iām not sure that instant is even playable right now in Standard so my objective changed a bit to include building a deck that was resilient to wrath effects and then we can include the additional help of Faithās Reward in the sideboard if necessary.
The next step was determining the shell these twelve cards would fit into. If we can add the rats to a preexisting strategy, they would be more powerful than on their own. His idea was Junk (Green, Black, and White), but my first idea was to pair the rats with Rakdos cards. Here is an example of what I was thinking.
Untitled Deck
By adding the rats, you lower the curve of the Rakdos deck, something other players have done but with different cards. Also, you add a slightly disruptive element to the deck, which is never a bad thing. The resiliency he wanted was there because of normal Rakdos aggressive cards. This list seemed like it met most of the goals. I also liked the synergy of Vampire Aristocrat with Drainpipe Vermin. Pack Rat was on my list of good Standard cards that arenāt seeing play yet, so fitting him in this deck actually seems quite good. I donāt know whether the other rats would be good or not, but they're probably OK.
This did not suit his style though as he wanted to play green and white cards. He let me know this by telling me, āOh, it needs Growing Ranks too.ā With that wrench in my plans, I needed a new direction.
Thinking about Pack Rat in detail had previously led me to a deck that used it as a graveyard enabler. That is one way to make use of the card, but itās a little slow. My thought process was, what strong cards go with the rat theme that can be discarded for value? Lingering Souls! Thatās it. Itās a white card, everyone knows its one of the best cards in multiple formats, and it would be sick to discard it to a Pack Rat! And yes, it plays well with Growing Ranks. Now we have this base to work from.
4 Drainpipe Vermin
4 Ravenous Rats
4 Pack Rat
4 Lingering Souls
3 Growing Ranks
(3 Faith's Reward)
Once I arrived at these cards together, I knew we were pretty close to cutting the Faith's Reward. If many of my cards make creature tokens, there is no need for an instant that returns creatures from the graveyard to play. I think Pack Rat on its own is great against board sweepers anyway because you donāt ever have to play a threat and you can just grow your army at the end of their turn.
If you get stuck during the deck building process, itās best to take a break and start again a while later. Thatās basically what happened to me at this point. I had a couple breakthrough ideas, then I didnāt know what else to play with these cards. Obviously this is headed in the direction of a tokens deck, but something like Intangible Virtue probably wonāt fit because we have actual creatures as well. If Virtue wonāt work, we still need a way to make the rats better, preferably by doing more damage.
Then it hit me, we're already running black and white mana, and Sorin, Lord of Innistrad seems like a perfect fit. Even though there are no green cards yet, I knew I also wanted Gavony Township. Since I know there are all three colors of mana, are there any green cards that would help? We need something better to populate with Growing Ranks and it should be cheaply costed. Thatās when I came up with Call of the Conclave. It costs two, is an aggressive creature, and fits in synergistically with the deck. Hereās where we are now.
4 Drainpipe Vermin
4 Ravenous Rats
4 Pack Rat
4 Call of the Conclave
4 Lingering Souls
3 Growing Ranks
3 Sorin, Lord of Innistrad
3 Gavony Township
Even once I added Sorin and Call of the Conclave though, I was still stuck trying to flesh out the rest of the deck. Thatās when I did some research. Looking to see what other players have in their deck lists can be very helpful even when you are trying to be creative and build your own deck. By looking at other decks I remembered cards like Trostani, Selesnya's Voice and Selesnya Charm, and they both seem good for this deck. Finally, a catch-all removal spell seems necessary so letās add in some Oblivion Rings.
This process took a couple days, but I had a lot of fun and my friend ended up with a fun but competitive deck using some unique cards. This is the final build.
Untitled Deck
In the end, I actually think this deck turned out well. It looks solid but fun at the same time. The mana was tricky and Iām not sure it will ever be great. Needing black mana on turns one and two is tough with the lands we have available. It will be better once Godless Shrine is legal, which can replace Temple Garden. So there you have it. Some Pack Rat fun for your next FNM.
Until Next Time,
Have you Pack Ratted someone in Standard yet?
Mike Lanigan
MtgJedi on Twitter
Jedicouncilman23@gmail.com
P.S. If you have an idea for a deck you want me to build, please submit your ideas below in the comments. Thanks for reading.
If he wanted to counter wraths, Rootborn Defenses seems much better in that slot. Also, until you’ve got to save your team from a t4 uncounterable wrath and populate a centaur token at the same time, you haven’t lived š
I tried to make a Rakdos themed rat as soon as return to Ravnica released and it was fairly consistent. It featured a discard theme with slaughter games following duress or appetite for brains. Two problems I had were draw power ( not card advantage by any means. ) and of course wrath effects. I made up for it with card advantage spells like desecration demon and even descent into madness.