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One of my favorite things about Wizards is how open their employees are, and no one exemplifies this moreso than Mark Rosewater. Frankly, the man is everywhere (including Nice, where I finally met the man).
One of the things that makes him so awesome is the amount of interaction he has with players, and that includes cool features like this Q&A session he did on the mothership. It's well worth reading, and you can find the full article here.
If anyone can figure out why MaRo and the designers and developers are so open and willing ot talk design, the future, and all of their decisions (good and bad) while the MTGO team treats its customers like mushrooms (feed them crap and leave them in the dark) I would like to hear it.