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Seems solid. In a pinch, this is a better Viashino Sandscout and if all it ever does is trade with something of theirs, it can take down something big. Unless you're attacking, that is. 3/1 creatures are a real liability and this is harder to cast on turn 2 than Oreskos Swiftclaw, a card that was only really playable in M15 limited because you could boost its toughness relatively easily in white. This is aggressive and if it connects, they'll feel it. I have a feeling this will likely dash on 2 and then maybe get cast on 4, which is probably fine, especially if it is more likely to survive the dash in a Limited climate that looks like it is slowing down a bit. This is playable.
hey, i just got back from prerelease where i of course went jeskai for obvious reasons.
i just want to say that the dash ability seemed to work great with outpost siege pinging and swinging for 3 . won me a couple of games just paying two to drop and pop it back to my hand for one damage. killed me some nasty typhoid rats and helped control the board. sure it might not be a great standard player but in limited really turned the red tide.