Comments on: On Banning and Beating Eldrazi https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/ Play More, Win More, Pay Less Thu, 18 Feb 2016 00:47:37 +0000 hourly 1 By: Anonymous https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124430 Thu, 18 Feb 2016 00:47:37 +0000 http://34.200.137.49/?p=7417#comment-2124430 In reply to Anonymous.

the problem is that you must counter thought-knot, and you must counter reality smasher. Neither of those can be reliably killed with spot removal

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By: Jiggy https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124429 Mon, 15 Feb 2016 03:59:42 +0000 http://34.200.137.49/?p=7417#comment-2124429 A small point of data:

I played a tiny local modern event yesterday, and my first match was against colorless eldrazi, complete with Chalices and SSGs. I was playing a homebrewed, Naya-colored value creature deck featuring Flickerwisp with synergistic permanents (Oath of Nissa, Pia and Kiran Nalaar, Kitchen Finks, etc) and some choice removal (Path, Magma Spray). I swept him (2-0) without him suffering any serious anomalies (like mana screw/flood).

Just one match, but still: the deck is beatable, even without attacking their lands. In fact, I’d say the lands are a distraction that you need to avoid focusing on and just deal with what they’re actually *doing* with all that mana.

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By: Sheridan Lardner https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124428 Mon, 15 Feb 2016 01:33:27 +0000 http://34.200.137.49/?p=7417#comment-2124428 In reply to Anonymous.

The third argument is less a reason to wait and more a reason that the risks of waiting are low. The first two arguments are the reasons to wait. The third argument is the reason it’s okay to wait; the risks are very low. If it was just any one of those three arguments, a banning would maybe be warranted. But all three combined suggest waiting is absolutely the proper course of action.

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By: Anonymous https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124427 Mon, 15 Feb 2016 01:30:27 +0000 http://34.200.137.49/?p=7417#comment-2124427 Your 3rd reason “modern can recover” feels too positively spun. I saw it as a good argument for banning sooner rather than later. It basically says the eldrazi takeover means a small chance modern won’t recover. Maybe it won’t – tournament and competitive modern play is going to be on hold for me while eldrazi is steamrolling the deck builds i have cards for. A few months hiatus might create just enough impatience for a lot of people to stumble into a game other than magic.

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By: Quixote https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124426 Sun, 14 Feb 2016 18:44:26 +0000 http://34.200.137.49/?p=7417#comment-2124426 In reply to Boogelawoof.

I feel like a lot of people who never played the real eternal formats see these lands and see a superficial analogy to tomb, shop, city etc and assume that they are busted. But there is a big difference. Shop and city let you use the mana to do anything. You can cast show and tell, or donate or cards that just win.

Shop gives 3 mana which you can use to cast backbreaking spells like 3 sphere, or defense grid, or sphere of resistance which will completely shut down the other deck as soon as they are cast. A game with turn 1 3sphere will often end wihtout the other deck playing a spell.

The drazi lands give you two mana, but they have the drawback that you can only cast a very narrow set of cards. Things that die to doomblade can only be so scary. Creatures that need to tap to attack can only be so scary. The eternal lands are good because they accelerate non interactive brokenness. Accelerating creatures is night and day.

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By: Quixote https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124425 Sun, 14 Feb 2016 18:33:18 +0000 http://34.200.137.49/?p=7417#comment-2124425 In reply to Sam Riley.

Yeah, outside of the pro tour they don’t know what deck you are playing in advance and they don’t mull for chalice, they mull for drazi lands. Even if they do mull for challice it’s a two card combo. If you have any experience playing combo decks (which unless you’re old school and played old extended or current vintage / legacy you probably don’t) getting two cards together is hard, you need tons of cantrips and tutoring to make it happen reliably by turn three. Turn one natural draw both pieces is rare. Backbreaking when it happens, but rare.

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By: Quixote https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124424 Sun, 14 Feb 2016 18:29:23 +0000 http://34.200.137.49/?p=7417#comment-2124424 In reply to Anonymous.

I’ve played delver v drazi online quite a few times and the match was way more even than I expected. I felt like I was beating UR, beating colorless on the play and losing on the draw, and getting crushed by GR or any build with maindeck return.

Turn one delver, turn two leak, turn 3 bloodmoon gets it done. And they can’t really cast anything scary before turn 2. Remand is less good. If you follow it with moon it can be ok but leak is just always good early. Their deck doesn’t have any card draw till late, so if you don’t get turn one chaliced and counter their first 2 big threats you typically win.

I feel like the above comment is theorycrafting and hasn’t actually played the matchup very much.

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By: Anonymous https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124423 Sun, 14 Feb 2016 02:17:28 +0000 http://34.200.137.49/?p=7417#comment-2124423 In reply to Anonymous.

Mana Tithe existz

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By: Peter https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124422 Sat, 13 Feb 2016 19:51:35 +0000 http://34.200.137.49/?p=7417#comment-2124422 In reply to Sam Riley.

Delver still has tools like Gemstone cavern on the draw, along side hurkyl’s recall. The chances of having SSG & Chalice are low enough that delver isn’t completely dead just of those two cards.

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By: Shawn https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124421 Sat, 13 Feb 2016 12:33:08 +0000 http://34.200.137.49/?p=7417#comment-2124421 Unfortunately I’m one of the players who will suffer from the Eldrazi outbreak that will surely occur during the March GP. With 2 byes from a GPT win, I’m not facing a beat them (with tech) or join them.

Most of the decks I own and can play are outclassed by Eldrazi (Zoo, Merfolk, Burn) and I borrowed cards to make Blue Moon but am wondering if it’s good enough come GP Bologna where the Eldrazi metagame will also evolve to adapt to hate.

The join then solution requires dropping a couple of hundred bucks on top of GP costs in order to be competitive on a ‘fair’ level. And even then that ‘investment’ could go town the drain if Wizards bans the Eldrazi key pieces…what to do?

Them’s the breaks I guess!

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By: xander wulff https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124420 Sat, 13 Feb 2016 07:59:21 +0000 http://34.200.137.49/?p=7417#comment-2124420 You mention the Shape anew deck didn’t make the cut – if you were to play this deck in a non eldrazi meta, would you think it was better?
And are you still on the turn 3 blade splicer into turn 4 shape anew, or did you try the Master’s Call as an instant on turn three end step?

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By: Aelifre https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124419 Sat, 13 Feb 2016 06:06:28 +0000 http://34.200.137.49/?p=7417#comment-2124419 What about an Esper mentor deck?

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By: Prokopis Zarkadas https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124418 Fri, 12 Feb 2016 22:46:02 +0000 http://34.200.137.49/?p=7417#comment-2124418 I believe wizards should ban chalice of the void, not the eldrazi lands (temple, eye). Like this, the eldrazi decks will still be playable but they will be in disadvantage against other aggro decks and we will create a new “clear” meta!

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By: Parmaha https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124417 Fri, 12 Feb 2016 20:04:19 +0000 http://34.200.137.49/?p=7417#comment-2124417 In reply to Kathal.

This comment is an imagined world with an overpowered deck. No opinions on eldrazi yet. Not enough data.

The problem arises when you have x decks that are truly overpowered and anti x decks. At this point you are basically forced to play one of these decks. This alone is bad for a meta like modern because it’s supposed to be the “open format where you can do a lot of things!” Diversity is already gone. Nobody likes HAVING to play a certain strategy… Heck I love prison decks, but if I HAVE to play them, then I (and others based off of the reddit sample size alone) feel like I’m not really choosing a deck which is one the founding ideas of this game. At this hypothetical point the format is already stifled in a way that nobody can objectively agree is healthy.

(This following is a more specific example to show a possible meta with an op deck though and doesn’t necessarily apply to all of them)To add while there are decks that can beat deck x, it doesn’t allow for any flexibility in the format. If those people stop playing the “anti-x” decks, then x continues its charge. To add, the “anti-x” decks have the opportunity to cannibalize each other how tron does to Jund for example. They may have common enemies in burn for example, but they’ll still destroy each other when given the chance. (Though tron is more hoping to kill Jund in this example.) So you don’t necessarily have this unified front against the eldrazi. People will try to beat the fair decks too reducing the “forces against x” chances. To add, because these anti-x decks can tend to be very linear, they have large weakness to other linear strategies so that they can deal with x, for example the prison deck vs burn matchup is not so cool. So basically you just spend the entirety of the format trying to survive and deal with one deck and dodge all the non-x matchups. Which isn’t how this game was designed. Also, while the x decks are ingesting each other as well… They would have greater numbers, and a greater baseline power. They are focusing on beating the “anti-x” decks too. Everything is in favor of the x decks.

Just to add, people don’t like boring formats like this. This is shown through the rtr theros standard when modern got its first huge immigration and is show widely in magic’s past. Monoblack was everywhere and it bored people to death. The good part about this game is that you can play different strategies and do well.

Basically when you have an unbalanced meta… Nothing good comes from it.

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By: Kathal https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124416 Fri, 12 Feb 2016 18:43:34 +0000 http://34.200.137.49/?p=7417#comment-2124416 In reply to Sam Riley.

^^

I won most of the times with Delver vs a Chalice on 1, you just have to be prepared for it AND know how to play against it. If you have neither a plan nor the required knowledge on how to play against it than you will lose for use. However, the “aggro” UR Delver version is more affected by a Chalice on 1 than nearly any other Delver deck, so yes, Chalice on 1 is great vs UR Delver (especially the aggro versions).

Greetings,
Kathal

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By: Sam Riley https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124415 Fri, 12 Feb 2016 17:30:44 +0000 http://34.200.137.49/?p=7417#comment-2124415 In reply to Anonymous.

I think you are forgetting about the four maindeck chalice. Meaning Delver has zero shots of winning on the draw.

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By: Kathal https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124414 Fri, 12 Feb 2016 16:30:08 +0000 http://34.200.137.49/?p=7417#comment-2124414 In reply to Kathal.

I will be able to play between 2 and 3 tournaments next week, I will write some small reports afterwards.

Greetings,
Kathal

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By: Kathal https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124413 Fri, 12 Feb 2016 16:29:16 +0000 http://34.200.137.49/?p=7417#comment-2124413 In reply to Kathal.

Yes, I made some changes (Send to Sleep main deck e.g.), especially the SB got changed a lot (no more Huntmaster (imo garbage in that deck), but instead Snapcasters, Threads, Deflecting Palm and co).

Main focus was against colourless Eldrazi atm, and I’m positive (only a little bit) due to the clock the deck represents AND the amount of Tempo it can generate (Send to Sleep is bonkers in that deck). I have to test the UR Eldrazi match-up more (which is imo the better Eldrazi deck), but Drowner of Hope is such a pain in the ass (I have to run Needle in the SB for him 🙁 ).

Greetings,
Kathal

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By: Anonymous https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124412 Fri, 12 Feb 2016 13:37:36 +0000 http://34.200.137.49/?p=7417#comment-2124412 I know they hate a lot of things at wizards but wasteland is a great card with drawbacks. Also if you include it in an eternal set and make it modern legal then they don’t have to worry about it being in standard. I really don’t buy the bs statement that they don’t print certain hate cards anymore because new players don’t like it. If they don’t like it they will learn how to play around it or they can just play more casual.
I agree that more cards should be unbanned. Not to the extent where everything is necessarily but if you make more catch all answer cards then we wouldn’t see the format where it is right now. Which is basically running minimal interaction and just a race. The real problem is control has to fight on way to many axes’ without the proper tools to do so. It can’t hard lock other decks out like miracles. it has to really stretch to find good finishers since there are no good planeswalkers that can come down and win the game for you in a timely manner and it has to be able to lock out mana bases very early with spreading seas and blood moon being the best options. So maybe blue moon is a deck now but most people are just going to build a deck that has the ability to win by turn 4 or sooner than trying to fight all these different decks with sup-par tools. Basically if you can’t beat em, join em.
I am personally gravitating away from modern. I still have a couple decks but I am just looking more towards legacy now and probably commander. I think modern is a successful format and it has potential to be great but right now I personally don’t care much for the way it looks. Pro-tour has caused prices to go extremely volatile and stats show that even though they reprint big name cards in mm sets that decks get even more expensive. You drop goyf and confidants price by 10-20 but then every other card in those decks that didn’t get a reprint doubles in price so it is kind of a 1 step forward 2 steps back deal. Also goyf was $99 before modern became a thing. Now with 2 additional; reprints the card still holds over $120. A success problem for wizards and for lgs but bad if you are a newer player or on even a modest budget.

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By: Kaiyla https://www.quietspeculation.com/2016/02/on-banning-and-beating-eldrazi/#comment-2124411 Fri, 12 Feb 2016 12:16:43 +0000 http://34.200.137.49/?p=7417#comment-2124411 In reply to Anonymous.

Sadly… Mark Rosewater doesn’t like land destruction. And he hates Wasteland with a passion.

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