This week Joe aka “Beardy” reviews the new Brothers’ War Commander decks and settles the age-old debate about who is stronger: Urza or Mishra?
Joe Mauri
Joe aka “Beardy” goes over some of his favorite cards in The Brothers’ War and asks which color is getting the most help yet again. Also, Transformers!
Find out how Joe aka “Beardy” got the Warhammer 40k Commander decks absolutely for free, but had to risk it for the biscuit. Was it all worth it?
Joe aka “Beardy” takes a look at the deck lists for the new starter Commander decks. Are these really for new players, or a lucrative investment opportunity?
Joe aka “Beardy” examines more cards for your Commander table, including a one-generic-mana artifact that plays the best politics and a walking Black Lotus.
30th Anniversary will upend Commander as we know it. Or it won’t because it already kind of existed. Beardy explains why it might just not be worth the worry.
Joe aka “Beardy” gives the hard facts on cheating, one of the oldest issue any game continually faces, and at all levels of play. Is there a solution for Magic?
Joe aka “Beardy” introduces some Halloween-based mechanics into your Commander games, including candy and points. Will these pumpkin-spice up your games?
Joe aka “Beardy” looks at the new set Unfinity and wonders if groups that previously would not play with silver border cards will now embrace “Un” cards.
Joe aka “Beardy” examines the kinds of fatigue players experience from too many new sets and shares tried-and-true methods for maintaining that Magic spark!
Joe aka “Beardy” examines the critical timing in a Commander game when one player takes a big lead. If the table unites against you, can you still win?
Joe aka “Beardy” takes a look at Dominaria United and reviews cards that will see Commander play. Will any new cards stand out? Let’s find out!
Joe aka “Beardy” takes a look at some under-appreciated cards for Commander. Does your deck have the right amount of removal and flexibility?