Magic has seen unprecedented growth over the lastĀ five years. Every year more and more players pick up the game, buy cards, and attend events. The logical first step is StandardĀ with itsĀ smaller card pool and cheaper barrier to entry. With Modern beingĀ perceived as the āsupportedā eternal format between Modern Masters and active Banned List management, however, […]
will archer
I’m taking a break from my Primer series this week to focus more on specific cards (as well as I’m using my testing time to zero in on a deck for the World Magic Cup Qualifier this weekend!). In my testing these last two weeks I’ve been combing through Gatherer for every card legal in […]
Splinter Twin is a deck that needs very little introduction. One of the premier combo deckās since the formats infancy, it has continued to put up results over the entire history of the format. Bannings and unbannings have occurred, but Splinter Twin always rears its ugly head as soon as you tap out on turn […]
Merfolk is a relatively upstart archetype in the modern metagame. Relegated to tier 2 for almost its entire life in Modern, it only recently has had notable showings and started to command a respectable share of the field. So why should you play Merfolk in Modern? Itās not as fast as Affinity, consistent as Burn, […]
Burn in Modern has had its highs and lows. It has bounced between tier 1 and tier 2 for almost the entirety of the format, finally cementing itself as a tier 1 strategy as of late on the backs of new additions from recent sets. The deck is a combo deck that doesn’t have a […]