Breaking up is hard to do. Breaking things in Commander is easy. Carlos is back with a Gifts Ungiven deck, minus the Gifts. Really!
Akromas Vengeance
Jules writes about writing about Commander, while he’s writing about an unusual commander. Journey with Jules down a stream of Commander writing consciousness.
Old-fashioned, creature-based card advantage. Let Robert take you through a Mayael deck that’s packed to the brim with it!
Ryan wraps up his week-long Commander series with a recap of prices, closing out with notable reprints and some value projections. If wheeling and dealing Commander boxes is your game, let Ryan’s advice weigh in for you!
This week, Doug takes us through Legions, the first all-creature set in Magic. While it was oriented mainly to casual players, Legions had some tournament success and still retains some valuable cards. Click in to see what the Slivers sell for!
Doug tackles the back half of Onslaught this week. Find out the best cards to make money on, from a tribal Crusade to a hungry, hungry Baloth!
Every Death Star needs a thermal exhaust port, and Jules takes you down the process and reasoning for bringing some weakness to go with your big guns in Commander!
Onslaught was a momentous set. The cards catered to a huge number of casual players who wanted support for their tribal decks, with support for Elves, Goblins and other, newly-ordained tribes like Soldiers and Wizards. It’s hard to believe that before Onslaught, “tribal” wasn’t really much of a term to describe the mechanic. The set had plenty for tournament players, too.
This week, Usman begins a series on performing a SWOT analysis on each color in cubes, analyzing the strengths and weaknesses of each color and what it brings to aligned multicolor pairs, starting with an analysis of white.