Some of Magic’s older curve-topping titans have fallen out of favor for newer, crazier bombs. This week features a unique take on one of the first cycles of gigantic creatures.
All is Dust
Peter Knudson follows up on the format that took the web by storm, digging into alternative Horde lists, the concept of Survivor decks, how to handle Planeswalkers, and a proposed banned list.
Wait? That’s right! It’s a double dose of Carlos this week! With Worldgorger Dragon being unbanned, Carlos devolves into a degenerate brewer looking to mix the big-spell style of Commander with busted-as-can-be effects!
Sol’Kanar is firmly three colors, right? Robert takes us on a brief journey through the world of a monocolored deck for a multicolored Commander! Swamps lie ahead!
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
Today we’ll begin a thorough dissection of Magic’s five colors, perfect for newcomers and a refreshing review for veterans. After exploring the Color Wheel, we’ll move onto the series’ first installment. You’ll find all the Green cards you can expect to see in Legacy alongside decklists galore.
Arthur’s first article for Quiet Speculation is a great and thought provoking look at the next expansion, Mirrodin Besieged. His inventive and sensible evaluations of the cards and potential interactions will serve every reader well in the coming days and months events.
Again this week Kellen Huber goes into the extended format with a darker side to the format with a new BR deck.
Gregory starts with a basic artifact deck and then explores an exciting combo deck for standard.