Joshua Justice takes a closer look at rares mythics and playable commons and uncommons with his set review of Innistrad.
Ancestral Recall
Commander Banned List! What does it mean!
This week, we dig into Ravnica! The City of Guilds brings a huge pile of big monsters, expensive lands and power uncommons. Join me and find out what cards are secretly worth money, what chase rare has been losing value, and what card pushed big design challenges!
Matt Lewis digs deeper into the world of Magic Online as he investigates the differences of value and price.
Joshua examines the Vintage format and provides a look at proxy strategies for deckbuilders on a budget.
Gameplan and gamestate are two sides to the same coin. Neale breaks down all the best options among flexible spells, pulling a chaotic gamestate towards a clear gameplan! Find out how inside!
Continuing our exploration of Legacy and the Color Wheel, we’ll move onto the series’ second installment. You’ll find all the White cards you can comfortably prepare to see in Legacy alongside the most prominent decklists harnessing the color.
Onslaught was a momentous set. The cards catered to a huge number of casual players who wanted support for their tribal decks, with support for Elves, Goblins and other, newly-ordained tribes like Soldiers and Wizards. It’s hard to believe that before Onslaught, “tribal” wasn’t really much of a term to describe the mechanic. The set had plenty for tournament players, too.
What do Richard Garfield, the Unhinged set, and the Social Contract of the Commander format have in common? Jules breaks breaks down some Mental Magic and social interactions!
What’s resilient to hate, eats multiplayer tables alive, and locks down the game on a dime? A five-color, Child of Alara led land deck of course!
Mike Hawthorne runs us through the strength and synergy of Legacy’s New Horizons, giving us a map of the deck’s abilities and interactions.