The commanders in Innistrad all state they’re not dead. Jules digs to the bottom of this.
Command Tower
Neale lines up a howling good time without laying a finger on a Werewolf. It’s new-school Commander all the way!
The Devil’s come to collect his due: everything you own for the next six cards.
Neale polishes off the competitive commanders, and opens the floor for Azuza lists! Think you have the most savage green machine?
Neale’s back with the biggest and baddest decks ever to stack up to 99 cards! Today’s competitive Commander deck update featuress Jhoria, Azami, Zur, and more!
How may bad commander choices can you name? Jules says there really isn’t any! See how he breaks down crafting decks, and why you should consider something a little more unconventional!
Ryan wraps up his week-long Commander series with a recap of prices, closing out with notable reprints and some value projections. If wheeling and dealing Commander boxes is your game, let Ryan’s advice weigh in for you!
Ryan continues this week’s Commander series, investigating the financials of the latest release. Today he tackles the green, artifact, and land cards!
In the world of Dragons, everyone can hear you scream but it doesn’t matter one bit. Robert shares some Dragon chemistry around Karrthus, Tyrant of Jund, taking us from small-time ideas to a big-time deck list!