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It would seem that Wizards is growing impatient. The stated beginning of Modern Horizons 2 previews was next week. However, as part of their announcement of the “Summer of Legend” (which trips my marketing gag reflex), Wizards gave us some early spoilers. Clearly intended to whet player appetites for what is to come, the spoilers were […]

Everything eventually ends. As the year wraps up, it’s time for me to bring my Modern Horizons 2 speculation to a close. I need to clear space for the upcoming Kaldheim spoiler season. And hopefully, the return of paper Magic; I’ve spent considerable time and energy trying to figure out how I’m going to incorporate […]

With the metagame update done, that ends the heavy content for 2020. It’s time to coast to the finish! I think we’ve all earned a nice easy December considering how 2020’s gone, so going into the new year, let’s destress and remember what hope felt like. I miss FNM. To that end, I’ll be picking […]

In case you haven’t noticed, Magic can be weird. I’m not just talking about cards or mechanics, though mutate, Goblin Game, and Raging River are certainly out there. I’m talking about how counter-intuitive the game can be. Again, not in the Urborg, Tomb of Yawgmoth still works under Blood Sun sense (though that absolutely qualifies). I […]

While putting together brew reports since the Oko ban, I picked up on an interesting trend: UGx midrange seems to be catching on. And by UGx midrange, I don’t mean a single deck, à la Jund Rock. I mean the archetype at large, which has opened itself up to a myriad of different plans, packages, […]

Unbannings always trigger a surge of interest, articles, and brewing. When the card’s utility and thus its home is obvious, the cards is quickly adopted, as was the case for Bloodbraid Elf. For those whose power is tougher to unlock, interest and visibility wanes while the hard work is done. Such is the case for […]

How many times have you heard something you disagree with? How often has it pertained to Modern? My answer to both questions is plenty. Lately, none spur me into debate more than the claims that countermagic is bad and midrange is dead. In this article, we’ll debunk each of these myths by examining theory, decklists, […]

With Humans the de facto best deck in the format, now’s an exciting time to be interacting in Modern. The control renaissance offers players plenty of options when it comes to picking their poison. Whether they’re zapping Champion of the Parish with Lightning Bolt or Fatal Push, or closing out games with Tarmogoyf or Celestial […]

After seeing the leaked Dominaria spoilers for the first time, one of my first orders of business was to try out Mox Amber in Modern. I brainstormed a couple of possible shells before settling on something radically different from what David ended up choosing: a UBx midrange deck. In this article, we’ll take a look […]

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