Mike responds to the SCG and Wizards announcements, offers praise to the joy of playing Legacy’s Valakut Lands and makes calls for the upcoming SCG Legacy Open.
Eternal Witness
Josh Rayden brings us a slew of videos and a Twelvepost brew for this weekend’s Modern Pro Tour in Philadelphia. Convinced of the deck’s nimble brute strength, Josh presents why he believes it’s the deck to beat.
Champions of Kamigawa drew upon Japanese mythology, with its shrines, kami and crazy dragon spirits. Though it doesn’t pack in the ridiculous combo cards like Mirrodin did, it is full of legends, which means that there are a bunch of cards that get their value from Commander. This week, we will look at the first half of the set and how you can get the most money from Champs. Let’s look!
Fifth Dawn was the third set in Mirrodin and was inexplicably focused on getting people to play all five colors. In the abstract, this is fine, but this was in a set full of artifacts that gave you advantages for running them. It would be like if Onslaught Block culminated in a set focused on super-powered spells instead of really good Tribal creatures…
Oh, wait.
Old-fashioned, creature-based card advantage. Let Robert take you through a Mayael deck that’s packed to the brim with it!
You’ve heard about “the danger of cool plays” in Magic. Jules shares with us the danger of un-cool plays, and how to amp your entire Commander troupe’s fun up to 11!
Ryan wraps up his week-long Commander series with a recap of prices, closing out with notable reprints and some value projections. If wheeling and dealing Commander boxes is your game, let Ryan’s advice weigh in for you!
In the world of Dragons, everyone can hear you scream but it doesn’t matter one bit. Robert shares some Dragon chemistry around Karrthus, Tyrant of Jund, taking us from small-time ideas to a big-time deck list!
The man with a million deck ideas takes a look at the 15 new commander options from the new decks! Ready for some ideas to get your deck-building juicing flowing? Hop inside!
The difference between this week and next is several tons of forged, animated metal. This week has some insight into the new Commander decks and some open calls for your thoughts. Jump in before the might foot of Bosh closes upon you!
The new Commander cards: Wizards tested, player approved? Jules walks us through taking the new cards in Magic through paces in places, both expected and not! How are you going to use your cards?
Every Death Star needs a thermal exhaust port, and Jules takes you down the process and reasoning for bringing some weakness to go with your big guns in Commander!
With the wildly popular Commander decks preselling out everywhere, Ryan Abcede gives us a quick overview and breakdown of the biggest movers in singles. Looking to step up for the Commander release? Get all the details you need inside!