Dredge might finally be a thing in Modern, and that could lead to a price spike in a certain foil zombie.
Gravecrawler
The graveyard is generally a powerful resource in non-rotating formats, though it hasn’t really made it in Modern… yet.
Chaz continues his SOI set review with a treatment of the rares. As always, he breaks them into tiers to explain which will hold the most value and why.
With Shadows over Innistrad previews done, Modern players can now start combing the set for high-impact sleepers and hidden gems. Sheridan gets the ball rolling.
Shadows over Innistrad has huge tribal potential in Modern. Sheridan breaks down the biggest tribal hits (and misses) from the set so far.
With the return to Innistrad, old cards from the first block may get a shot in the arm. Brian looks at a few promising cards that may be getting some more support soon.
With the return to Innistrad, casual and competitive zombie decks alike will be on players minds. Brian looks at some cards that may get a bump as a result.
Zombies are a fun tribe to build around in Commander, but when you add a recurrable mass reanimation effect things get out of hand fast–enter Balthor.
Magic Origins is brimming with exciting designs that riff on old cards. Mike Lanigan continues his discussion from last week of the latest spoilers.
The week before the first Regional PTQ ever has seen no shortage of interesting developments in the Standard metagame. Mike Lanigan provides his thoughts on the format.
If you’re a fan of graveyard shenanigans, then Varolz is the Tiny Leader for you!