Marshal’s Anthem
Peter Knudson follows up on the format that took the web by storm, digging into alternative Horde lists, the concept of Survivor decks, how to handle Planeswalkers, and a proposed banned list.
Jay continues his development of “The Standard Cube” by looking at white instants and sorceries. How many Wraths? Find out inside!
Jay continues building a Standard cube, and looks at options available for white enchantments!
Jules writes about writing about Commander, while he’s writing about an unusual commander. Journey with Jules down a stream of Commander writing consciousness.
You’ve heard about “the danger of cool plays” in Magic. Jules shares with us the danger of un-cool plays, and how to amp your entire Commander troupe’s fun up to 11!
Gameplan and gamestate are two sides to the same coin. Neale breaks down all the best options among flexible spells, pulling a chaotic gamestate towards a clear gameplan! Find out how inside!