Ryan wraps up his week-long Commander series with a recap of prices, closing out with notable reprints and some value projections. If wheeling and dealing Commander boxes is your game, let Ryan’s advice weigh in for you!
Mother of Runes
10 Magic players of superior skill enter a single team cube draft. How do you handle the volume without taking up an entire day? Anthony has the clever, and fun, solution of Survivor Draft!
The first of two articles today in anticipation of Monday’s Banning announcement. Will Jace, the Mind Sculptor stay legal? What about Stoneforge Mystic? Brook Gardner-Durbin explores what options will be available to you if either or both of the above get the axe!
Scott Muir gives us an event report on how he earned 3rd place at this past weekend’s StarCityGames Legacy open event, including how he sideboarded for each matchup and what he would consider for future changes in the deck.
Continuing our exploration of Legacy and the Color Wheel, we’ll move onto the series’ second installment. You’ll find all the White cards you can comfortably prepare to see in Legacy alongside the most prominent decklists harnessing the color.
Mike Hawthorne runs us through the strength and synergy of Legacy’s New Horizons, giving us a map of the deck’s abilities and interactions.
Today we’ll begin a thorough dissection of Magic’s five colors, perfect for newcomers and a refreshing review for veterans. After exploring the Color Wheel, we’ll move onto the series’ first installment. You’ll find all the Green cards you can expect to see in Legacy alongside decklists galore.
Neale takes a reader’s Rafiq deck from common to commanding for head’s up play, and challenges you to do it better. Think you can handle the firepower?
This week Stephen takes us to the fringes of Legacy, and shows us that there is value to be found beyond the staples.