Feeling lucky? I hope so, because this week’s article is all about the Cascade lottery!
Mulldrifter
Hello, readers! We move ever deeper this week into the fairy tale of Lorwyn with its expansion, Morningtide. These two sets were supposed to be the “light side” version of fairy tales – giants, dwarves, toadstools with faeries sitting on them and more.
Neale likes to crush. Green is good at that. Now he seeks the very best…
Breaking up is hard to do. Breaking things in Commander is easy. Carlos is back with a Gifts Ungiven deck, minus the Gifts. Really!
The Devil’s come to collect his due: everything you own for the next six cards.
If you’ve played enough Magic Online, you know what the F6 key does. Don’t let that happen to your cube. Anthony’s breaking down the benefits of combat tricks (and linking to more Internet memes)!
Champions of Kamigawa drew upon Japanese mythology, with its shrines, kami and crazy dragon spirits. Though it doesn’t pack in the ridiculous combo cards like Mirrodin did, it is full of legends, which means that there are a bunch of cards that get their value from Commander. This week, we will look at the first half of the set and how you can get the most money from Champs. Let’s look!
Magic 2012 is almost here! Anthony’s back with his acerbic wit for a spin down the lanes of the latest Core Set, dishing up a Cube review worth reading.
Old-fashioned, creature-based card advantage. Let Robert take you through a Mayael deck that’s packed to the brim with it!
Carlos brings CawBlade to Commander. Can this be a cacophony of cool, or a catastrophic calamity? Come check it out!
What is “card advantage”? Unfortunately, no one can be told what card advantage is. You have to see it for yourself, in action, in Commander. Robert is here with pills of every color to take.
Since I last wrote of Pauper, much has changed on MTGO! Included here are a full MTGO field archetype breakdown, multiple new decklists, and reader questions from Twitter.
Neale takes a reader’s Rafiq deck from common to commanding for head’s up play, and challenges you to do it better. Think you can handle the firepower?