Jules writes about writing about Commander, while he’s writing about an unusual commander. Journey with Jules down a stream of Commander writing consciousness.
Myr Battlesphere
Bash bashed, but for how much and how well? Neale takes a reader submission and works with magic, discovering that planning must be proper to avert the dangers ahead!
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
With a tale of two Commander decks, Neale shares everything that’s right and wrong in Commander!
Who needs the biggest guns and baddest creatures? Neale takes you through why the pen is mightier than the sword. (It’s winning.)
Neale is new to QS but not to Commander, and wastes no time jumping into his first rule: play to win.
Usman’s farewell article shares why he believes there’s more to cubing than just optimization and winning.
In the final Cube SWOT article Usman shatters notions around Artifacts, levying ruin to the everyday average.