The Banned & Restricted update means big changes for Modern, and Adam is here to explain what cards will see an increase in demand as a result.
Night of Souls Betrayal
Chaz takes a look at the post-banning landscape in Modern using data from Magic-League, before addressing the latest round of Modern spikes.
The Legacy GP in Seattle-Tacoma begins this weekend. Adam identifies the best options for attacking the field, and shares his picks for cards with the most potential to win in the marketplace.
Doug Linn looks at the tech and financial movements to come out of GP Charlotte. Some unsuspecting decks fared well, which may boost the price of key cards.
Mike Lanigan looks at a snapshot of the Modern metagame. Things have changed a lot since the introduction of Dragons of Tarkir, so there’s a lot of ground to cover.
Doug Linn covers the results from SCG Cleveland, which sported a few innovations to Standard decklists. He highlights some promising pick-ups, as well as the decks to watch moving forward.
Jason Alt runs runs the percentages on skill, suggests self-accountability, and laments slash celebrates the current Standard and Legacy metagames.
Jason Alt relates his rare foray into the world of actual Magic matches before delving into the results from Grand Prix DC.
Wizards announced three more Modern Grands Prix this year, bringing the schedule to two American GPs, a Euro GP and a Canadian GP so close that I’d imagine plenty of players are hunting for their passports. Modern is a ripe field for speculation and it’s a great time to be stocking up on some hot cards for the format. This week, we’re going to take a look at what you should pick up, what you should hold off on, and what the Modern metagame will shape up to. You’re also going to get some Insider-only tech that could pay off in a big way.
I’d like to think that this is Abraham Lincoln’s calls, like the Great Emancipator has reached out from beyond space and time to tell us what to grab in Modern. How plain, then, that this is about the best cards to watch, to pick up, and to ditch in the wake of Grand Prix: Lincoln.
Joshua Justice takes a closer look at rares mythics and playable commons and uncommons with his set review of Innistrad.