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Here it is. The actual data from my investigation into Stoneforge Mystic. After well over 600 matches with my Abzan test decks, I can finally give a decidedly data-driven answer to whether or not Stoneforge deserves its place on the banlist and how it would impact Modern. I tried to be as clinical and scientific […]

I really enjoy Modern as a format. This wasn’t always true, though I think that the format is moving in an increasingly positive direction over time. What I don’t care for is the fact that I can’t express my interest in Modern without somebody feeling the need to remind me why they think it’s a bad […]

The banned list is one of the hot Modern topics whenever a new set is released. Everyone is speculating about what, if anything, will get the ax or be unleashed upon the world. Speculation this time is focused on Infect and/or Dredge taking a hit and Bloodbraid Elf coming off the list. I’m not here […]

Few would disagree that the banned list in Modern is a net benefit to the format, facilitating its legendary diversity and ensuring games remain more or less interactive. There is, however, a certain curiosity that’s hard to shake off—just what would our beloved format look like completely freed from all its shackles? No-banned-list Modern tournaments […]

Modern Nexus is taking a day off for the Fourth of July holiday here in America (and to let your humble editor recover from a long week). We’ll be back in full force tomorrow with David’s article, so be sure to come back then.

Welcome to the final installment of Colors of Modern! This is a five-part series of articles focused on analyzing the varying impact each color in Magic has upon Modern, based on the individual cards that see play in the format and, to a broader extent, the archetypes made possible by these cards. Check out the […]

Welcome back to the Colors of Modern! This is a five-part series of articles focused on analyzing the varying impact each color in Magic has upon Modern, based on the individual cards that see play in the format and, to a broader extent, the archetypes made possible by these cards. If you missed the previous articles […]

Two weeks ago I began a five-part series of articles focused on analyzing the varying impact each color in Magic has upon Modern, based on the individual cards that see play in the format and, to a broader extent, the archetypes made possible by these cards. If you missed last week’s article on blue, check […]

Last week, I began a five-part series focused on analyzing the varying impact each color in Magic has upon Modern, based on the individual cards that see play in the format and, to a broader extent, the archetypes made possible by these cards. If you missed last week’s article on white, check it out there; I’ll […]

We’ve heard it a million times. Many of us have proudly said it ourselves. Modern’s a wide-open format. Wide-open! In other words, players can sleeve up whatever they want and hope to have a chance. Well, not exactly. Players can’t really sleeve up, say, Vampire Nighthawk. Like all formats, Modern follows a set of rules; creatures need to pass […]

For the past two weeks I’ve been in Rome, experiencing the city and all its wonders through a roughly six-week study abroad program for architecture. Among many things, my studies have dealt significantly in history, be it the bloody history of Rome’s oft-changing seat of Caesar or the general majestic forces at work in Rome’s […]

My friend Chaz has a saying about Modern: “The best games I’ve ever played were in Modern; and the worst games I’ve ever played were in Modern.” It makes sense. One the one hand we’re witnessing what is most likely the single-most diverse Magic format of all time, where every possible archetype and play style […]

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