Pandemonium
Julian Biondillo goes off the beaten path with a mono-red Reanimator deck built around Feldon of the Third Path.
We finish up a tour of the plane of Kamigawa this week with Saviors. The set’s mechanics focused on “wisdom,” as measured by the amount of cards in your hand versus another player’s hand. In theory, this sounds pretty cool; however, in practice, it meant that a player had to keep in mind both hand sizes at all times. The mechanic was unfortunate in that it rewarded players for holding onto their creatures and spells instead of playing them out. What could have been an interesting source of in-game tension wasn’t developed well enough to make it worthwhile to play with the wisdom cards. Although it was a small, poorly-received third set, Saviors has a good selection of money cards for traders to profit from.
Ryan’s back, delivering the other half of his M12 review! If you’re picking up your product this weekend, and going digging for Commander goodies, let Ryan help point you exactly where you want to be!
How may bad commander choices can you name? Jules says there really isn’t any! See how he breaks down crafting decks, and why you should consider something a little more unconventional!
Mirrodin Besieged promises to expand the viability of the infect mechanic in Commander. This week, David explores some of the implications of infect in the format as well as some of the ways players can get the most out of their poison counters.
Hide your cards, hide your life, the Phyrexians are coming! As Mirrodin Besieged quickly approaches David offers up some Commander-based hidden gems from Invasion, one of the last sets to feature the Phyrexians.