Ryan wraps up his week-long Commander series with a recap of prices, closing out with notable reprints and some value projections. If wheeling and dealing Commander boxes is your game, let Ryan’s advice weigh in for you!
Propaganda
Ryan’s back with part four of his week-long Commander series. Think you’re in the know about all 15 of the new commanders? There’s some surprising things to see as Ryan breaks them all down!
As a veteran Merfolk player, Scott Muir brings us guidance, strategy, and reasoning to effective sideboarding with the popular tribal Legacy deck.
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
Anthony Avitollo, our resident cube master, breaks down or completely blasts some of the best (and overhyped cards) for cubes from New Phyrexia!
What makes a Group Hug deck tick? Which cards and effects are the most vital? And, if desired, how do you go about winning? Robert has all this, and more!
Competitive Commander. Neale is no oxymoron, and these six decks are out to kill you. Find out what they are and how to stop them!
Who doesn’t love attacking with creatures in Commander? This week, David explores a Legend who will certainly help you do just that!
Hide your cards, hide your life, the Phyrexians are coming! As Mirrodin Besieged quickly approaches David offers up some Commander-based hidden gems from Invasion, one of the last sets to feature the Phyrexians.
Continuing with this series , Doug tears apart Tempest for your viewing pleasure.