Jules is digging deep to uncover and share the mysteries of the grave. Are you ready for playing in the dirt, six feet under?
Relic of Progenitus
Neale polishes off the competitive commanders, and opens the floor for Azuza lists! Think you have the most savage green machine?
Dana Kinsella brings us a hyper-aggressive U/W Legacy Infect deck that proves itself as a quick win covered in fun.
Ryan continues this week’s Commander series, investigating the financials of the latest release. Today he tackles the green, artifact, and land cards!
As a veteran Merfolk player, Scott Muir brings us guidance, strategy, and reasoning to effective sideboarding with the popular tribal Legacy deck.
Scott Muir gives us an event report on how he earned 3rd place at this past weekend’s StarCityGames Legacy open event, including how he sideboarded for each matchup and what he would consider for future changes in the deck.
Continuing our exploration of Legacy and the Color Wheel, we’ll move onto the series’ second installment. You’ll find all the White cards you can comfortably prepare to see in Legacy alongside the most prominent decklists harnessing the color.
Today we’ll begin a thorough dissection of Magic’s five colors, perfect for newcomers and a refreshing review for veterans. After exploring the Color Wheel, we’ll move onto the series’ first installment. You’ll find all the Green cards you can expect to see in Legacy alongside decklists galore.
Neale takes a reader’s Rafiq deck from common to commanding for head’s up play, and challenges you to do it better. Think you can handle the firepower?
There are four rules for building Commander decks. Neale takes us through them with an interesting application in a narrow field!
What makes a Group Hug deck tick? Which cards and effects are the most vital? And, if desired, how do you go about winning? Robert has all this, and more!
Competitive Commander. Neale is no oxymoron, and these six decks are out to kill you. Find out what they are and how to stop them!