David Schumann continues his review of eternal staples, this time focusing on rare and little-known gems from the Portal series.
Royal Assassin
Corbin Hosler examines all the sides of the concept of “bulking,” explaining how it can benefit everyone involved!
What if you could play hundreds of the best cards in Magic and not worry about mana? Isn’t it cool to think about drawing off the top of a giant deck and playing what comes up?
The Danger Room is a new way to play Magic. It uses a shared box of cards, meaning that you can play it with everyone, and it is very simple to learn.
Jason waxes poetic about the upcoming Gen Con, presents some famous characters immortalized in Magic card form, and reports the (shocking) tournament results from the weekend.
Rise of the Eldrazi is the Timmy dream set. It’s what you’d get if you built a set with the premise of “no rush till turn 7” and packed mana accelerants in everything. The set is based around the Eldrazi, giant and evil old legends that awaken on Zendikar. There’s a little bit of plot to this set, but mostly people remember weird drafts and a couple really big monsters.
Bloodline Keeper in Standard? Mike Lanigan shows you how and why.
We finish up a tour of the plane of Kamigawa this week with Saviors. The set’s mechanics focused on “wisdom,” as measured by the amount of cards in your hand versus another player’s hand. In theory, this sounds pretty cool; however, in practice, it meant that a player had to keep in mind both hand sizes at all times. The mechanic was unfortunate in that it rewarded players for holding onto their creatures and spells instead of playing them out. What could have been an interesting source of in-game tension wasn’t developed well enough to make it worthwhile to play with the wisdom cards. Although it was a small, poorly-received third set, Saviors has a good selection of money cards for traders to profit from.