Rude Awakening
The printing of new commanders can increase demand for old cards that pair well with them. David looks at the four-color commanders to see what may be primed for a jump.
From the RPTQ results two weeks ago to GP Pittsburgh’s Top 8, Modern is showcasing a diverse and healthy metagame. Doug surveys the Top 8 and offers his insight.
Mike Lanigan presents a swath of interesting and powerful decks in Tiny Leaders as an introduction to the format. You’ll have to be prepared to face these staple generals.
In this last of four installments, we review Garruk vs. Liliana, and discuss whether Duel Decks: Anthology is a buy at MSRP.
Ryan shares the heartbreaking story of a friend who placed 2nd in PTQ’s on back-to-back weekends, and springboards from there into a conversation on special invites and the current ratings structure.
Nobody enjoys waiting for an opponent to Top, but perhaps there’s more at work here than just impatience. What hidden threat could destroy your Commander troupe’s social atmosphere and how can you stop it?
Carlos takes a break from weekly post-FNM Commander when someone brings a Cube! Check out his thoughts on designing a limited environment while following along with his draft. What would you do the differently?
It’s Time Walk! It’s Time Warp! Taking two turns with Time Stretch! Gotta make my mind up: how much edge can I take (without actually taking extra turns)?
Continuing with his series on Modern, Stephen takes a look at white and green cards.