The second installment of artifact theme decks! This time Carlos is looking at a mono-red deck with Slobad at the helm and with his favorite combo in the 99.
Solemn Simulacrum
Sakashima impersonates a solid artifact deck in Carlos Gutierrez’s deck in today’s article.
It’s generally accepted that Red is the worst color in Commander, but what happens when you try to build a Red deck that plays like a Blue deck? Let’s find out!
In his final article, Jules is, once again, Going in Blind.
Mark Hinsz recounts this past weekend’s SCG Invitational event, where he piloted Big Zoo in Legacy and Dungrove Elder Wolf Run in Standard, and shares with us his thoughts on the meta and the refreshing philosophical lens he’s recently applied to the game.
Carlos takes a break from weekly post-FNM Commander when someone brings a Cube! Check out his thoughts on designing a limited environment while following along with his draft. What would you do the differently?
Jules laments the last Worlds of its kind with a tribute to the happenings and people that made the event worth remembering.
One of the most popular and powerful approaches to Commander is to play out of your graveyard. This week Carlos wants to find out what happens when someone decides to aggressively attack them instead. Turns out, this unique constraint yields a very interesting list!
Neale Talbot continues his series on how to build a better mono-green commander deck.
A new style where you make the calls! Join Carl’s interactive learning and get involved in deciding which end of a trade you’d want to be on.
Some of Magic’s older curve-topping titans have fallen out of favor for newer, crazier bombs. This week features a unique take on one of the first cycles of gigantic creatures.
Mike takes a shocking look at the applications of red in standard.
What does the world of Commander do in Standard? A surprising 4-color Tezzeret deck!