Darksteel, the second set in Mirrodin block, is notorious for driving off more Magic players than any other set, even the Urza block. It contained high-power cards for Affinity that did not require finesse to win with. It was like UG Madness in that the best deck was cheap, easy to play and frustrating to metagame against.
Sword of Fire and Ice
Carlos brings CawBlade to Commander. Can this be a cacophony of cool, or a catastrophic calamity? Come check it out!
Chad Havas digs into how the core set will affect the price of New Phyrexia cards, and what to look out for in standard and potentially over-extended.
10 Magic players of superior skill enter a single team cube draft. How do you handle the volume without taking up an entire day? Anthony has the clever, and fun, solution of Survivor Draft!
The first of two articles today in anticipation of Monday’s Banning announcement. Will Jace, the Mind Sculptor stay legal? What about Stoneforge Mystic? Brook Gardner-Durbin explores what options will be available to you if either or both of the above get the axe!
Continuing our exploration of Legacy and the Color Wheel, we’ll move onto the series’ second installment. You’ll find all the White cards you can comfortably prepare to see in Legacy alongside the most prominent decklists harnessing the color.
Today we look into the Mono-Blue strategy from its enemy’s perspective. We’ll figure out how to fight, what actually matters as the enemy of the strategy, and take back what was stolen. Welcome to The Way of the Warrior where we Don’t MUC Around.
Neale brings you one vision, one goal, one overriding, dominating objective: blue mages must die.
Today we’ll begin a thorough dissection of Magic’s five colors, perfect for newcomers and a refreshing review for veterans. After exploring the Color Wheel, we’ll move onto the series’ first installment. You’ll find all the Green cards you can expect to see in Legacy alongside decklists galore.
My quest led me down past Mirrodin, into the evil depths of Darksteel, and out along the treacherous path of Fifth Dawn. As I pressed onward, I looked back through the Scars of Mirrodin. Looking back from that perspective, it didn’t seem quite as bad. Nightmares of the Ravager long since overcome, only to be replaced over and over again. With the [card Jace, the Mind Sculptor]evil demon[/card] lurking everywhere, sometimes it’s hard to remember clearly what it was like in the past.
This time around, things are different. The story is not the same. We have [card Jace, the Mind Sculptor]the villan[/card] but no clear path to victory. In that regard the present is like the past.
Neale takes a reader’s Rafiq deck from common to commanding for head’s up play, and challenges you to do it better. Think you can handle the firepower?
Anthony Avitollo, our resident cube master, breaks down or completely blasts some of the best (and overhyped cards) for cubes from New Phyrexia!