When players build new decks, they often skip straight to playtesting. David E. explains why that’s like skipping from concept design to full product release.
Test of Endurance
Alternate win conditions provide an interesting case study for analyzing a specific category of cards. Niels looks in depth at the prices of this subset of cards.
The week Jason delves into how tribal cards find their homes, both in casual and competitive formats.
For a third set, Judgment is packed with winners. Let’s take a look at the valuable cards!
Neale is new to QS but not to Commander, and wastes no time jumping into his first rule: play to win.