Tezzeret the Seeker
Remember learning Magic, and that life gain was good, then bad, and then rarely but conditionally useful? Where does it fit into multiplayer politics and Commander? Jules has the answers!
Joshua examines the Vintage format and provides a look at proxy strategies for deckbuilders on a budget.
Neale polishes off the competitive commanders, and opens the floor for Azuza lists! Think you have the most savage green machine?
Neale’s back with the biggest and baddest decks ever to stack up to 99 cards! Today’s competitive Commander deck update featuress Jhoria, Azami, Zur, and more!
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
Competitive Commander. Neale is no oxymoron, and these six decks are out to kill you. Find out what they are and how to stop them!
In the final Cube SWOT article Usman shatters notions around Artifacts, levying ruin to the everyday average.
What makes your creatures die? What, exactly, causes you to lose the game? State Based Actions takes care of it all.
What new decks will come with the introduction of Mirrodin Besieged to Standard and Extended? Greg takes an early look at some of the possibilities in this edition of Present-Present League.
This week, Usman continues his series of SWOT articles for each color in cube, examining the strengths, weaknesses and what each color brings to its archetype. This week’s SWOT analysis is on blue.