In response to purrs of Monoblack’s revival, Ryan reviews the color wheel and the distribution of card strength amongst the colors in the Standard environment.
Think Twice
Ryan introduces dURdleMorePlease.dec, a UR control deck that utilizes Standard’s new card drawing body.
Carlos wraps up his monocolored budget series with the color everyone loves to hate. Read on to see how monoblue can be built in Commander without griefing the entire universe.
The Zombie tribe has gotten a ton of new tools so far in Innistrad Block. After the release weekend, Carlos has some Gravecrawlers and a Grimgrin and can’t resist taking them for a spin!
Draft doesn’t go quite as expected on Day Two of GP San Diego. It turns out professional level drafting is a different beast entirely!
This week, Mike looks at the different forms of removal in standard and takes another look at his pet deck, voltron!
Jules Robins defeats Jon Finkel, 2-0. (And, yes, that really happened!)
Best Buds Snapcaster and Delver of Secrets go together like peanut butter and chocolate.
Josh Rayden runs us through his first hand account of this past weekend’s SCG Indianapolis Open, pointing out the prospects of identified Standard staples and a new wave in Legacy.
What’s a Prerelease like when you have to debate whether to open booster packs in your own language or not? Neale shares a father-son outing of an epic adventure through Innistrad!
Josh Rayden shows us how to be prepared for a prerelease. Find out which thirty-three cards you should pay attention to at your local prerelease and why some cards may not be worth picking up quite yet.
Joshua Justice takes a closer look at rares mythics and playable commons and uncommons with his set review of Innistrad.