Some of Magic’s older curve-topping titans have fallen out of favor for newer, crazier bombs. This week features a unique take on one of the first cycles of gigantic creatures.
Thran Dynamo
Neale polishes off the competitive commanders, and opens the floor for Azuza lists! Think you have the most savage green machine?
Bash bashed, but for how much and how well? Neale takes a reader submission and works with magic, discovering that planning must be proper to avert the dangers ahead!
With a tale of two Commander decks, Neale shares everything that’s right and wrong in Commander!
In a singleton format, why does everyone’s deck look the same? This HAS to be fixed.
Neale is new to QS but not to Commander, and wastes no time jumping into his first rule: play to win.
This week, David shares the trials, tribulations and joys of building and playing mono-Red in Commander.
We’re almost done! After the 5 colors of rares, a whole article on the mythic rares, and almost a week straight of reviewing the 2011 Core Set, we finally conclude the review series with a discussion of artifacts and some choice uncommons. Considering Scars of Mirrodin is on the horizon, the artifacts are sure to cause a lot of buzz!