Brian DeMars introduces his brainchild Magic variant, the Danger Room. He shares his current list and the philosophy behind it, before looking at Origins for new additions.
Triskelion
Corbin Hosler looks back at his Dark Ascension review and examines how his predictions paid off!
Jules shares the chorus in his head as he covers a deck around Chorus of the Conclave.
Ready for another round of gravedigging? Not your own grave, of course, but that of opponents’ graves? Jules is back with a round of graveyard action. Get primed right here for Innistrad in Commander!
Fifth Dawn was the third set in Mirrodin and was inexplicably focused on getting people to play all five colors. In the abstract, this is fine, but this was in a set full of artifacts that gave you advantages for running them. It would be like if Onslaught Block culminated in a set focused on super-powered spells instead of really good Tribal creatures…
Oh, wait.
Bash bashed, but for how much and how well? Neale takes a reader submission and works with magic, discovering that planning must be proper to avert the dangers ahead!
Every Death Star needs a thermal exhaust port, and Jules takes you down the process and reasoning for bringing some weakness to go with your big guns in Commander!
Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.