David S. demystifies price increases, differentiating between sustainable and unsustainable spikes and detailing his method for identifying each type.
Analysis
Building on his article from last week, today Andrew illuminates some quirks of casting spells. Can understanding these tricks make you a better spellcaster?
David explains the latest Modern metagame update: what do the numbers mean for tournament prep and budgeting? And which card offers players its own market game?
Andrew runs through the nine-count-’em-nine steps of casting a spell. Do you know with certainty in which of the 9 steps you actually pay your mana? Read on!
David breaks down the first Modern metagame since the Lurrus ban, revealing some expected churn as the format gets used to UR Murktide’s increased shares.
Andrew digs up “The Combat Heard ‘Round the World” to make a case for closely reading tournament policy and understanding the inner workings of shortcuts.
Paul looks at the history of Organized Play, from the first Pro Tour to the present. What’s changed in the last 25+ years, and what’s in store for the future?
Tapping In: Welcome back to another installment of rules stuff. This week we’re looking at mana, mana values, and mana costs.
Paul looks at this week’s Arena announcements and the changes coming to the platform. How are Wizards addressing player concerns over the Arena economy?
This week Andrew is sending creatures into the red zone, taking us through the finer points of the combat phase in Magic.
We’ve had Kamigawa: Neon Dynasty in our hands for a bit now, and nothing gets weird questions flowing quite like a new set…
Andrew ties up his series on layers, focusing on effects that change colors, abilities, or power and toughness. In the process, he also demystifies Dress Down!
This week Alta Fox Capital launched an activist investor campaign, nominating five candidates to Hasbro’s Board of Directors. What does all this mean for Magic?