Beardy’s got ten new under-the-radar Commander cards for you to consider adding to your 99 this month. Could one of these be the basis of a new deck for you?
Commander
In this follow up article Beardy tackles the two new Commander decks released for Kamigawa: Neon Dynasty. Are they worth buying?
Beardy checks out the new Commander decks being released for Kamigawa: Neon Dynasty and gives some initial impressions along with many card reviews.
Beardy takes a look at Crimson Vow with regards to the Commander format and what cards could see play long-term.
Beardy takes a look at some multi-player Magic formats that play well with a Commander spin. Is one of these right to shake up your next Commander night?
Beardy talks about some of the tools he uses to brew, build, and test his new Commander deck ideas. Could his process help you complete your next deck?
Beardy talks about absurd decks that reduce the game to the lowest common denominator. Do these degenerate decks have value or should they be avoided?
Beardy looks beyond the Top 100 lists on EDHREC for underplayed cards that can fit in a variety of Commander decks. What can you find to spice up your deck?
This week Beardy shares the spicy brew he’s assembling for his Local Game Store’s Two-Headed Giant Commander event. How powerful is K’rrik, Son of Yawgmoth?
Inspiration for a new Commander deck can come from anywhere. Beardy shares how he came to build around Minsc, Beloved Ranger, and what went into the deck.
Sometimes Commander players need a goal beyond winning to maintain fun and competition. Beardy shares some ideas to spice up your next Commander night.
In casual Commander, *not winning* is not the same as *losing.* Beardy explores how to fix both ideas at once and enhance your Commander experience.
This week Isaac breaks down the most powerful Control deck of all time. what lessons from Keeper, AKA The Deck can we bring to our Commander builds?