Being “The Threat” is generally a bad thing, right? How about a deck that lives at the center of the storm it creates! Rob has you covered this week with a trip down the road Sharuum the Hegemon paves.
Feature
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The best decks of Scars Block. No Caw-Blade here: Jay walks us through the best five Intro Decks you can grab off a shelf!
Neale brings you one vision, one goal, one overriding, dominating objective: blue mages must die.
Building decks in Commander can be daunting. Carlos, our newest Commander writer, shows you how to handle it with ease! Decklists ahead!
With some sleuthing and mad phone skills, Jay investigates the pricing and policies for some new product preorders for the upcoming New Phyrexia Event Decks and Magic: The Gathering Commander!
Take one part ‘awesome customization’ and add two parts ‘hopes and dreams’ to make… what Jules has for you today! Can you guess what’s inside?
Neale takes a reader’s Rafiq deck from common to commanding for head’s up play, and challenges you to do it better. Think you can handle the firepower?
Jay finishes the rest of the theme decks stretching back to Tempest as part of the ongoing Precon Buyer’s Guide, noting an interesting pricing trend among some of the retailers!
Being the bad boy in Commander can be obvious or obfuscated. Robert has the low down on getting off the low road and rising to new heights.
Do you think that you’ve “seen it all” in Commander? Jules drops the hammer on what it means to really challenge your perspective! Think you can handle more?
You read the title. Do you think you really know the conclusion? Robert takes a Commander taboo head-on; you need to see this!
The good, the bad, and the awesome of the New Phyrexia Intro Packs; this week Jay has all this and more, including another contest!
There are four rules for building Commander decks. Neale takes us through them with an interesting application in a narrow field!