This week, Rob bids farewell to another great format the only way he knows how: by making up a bunch of meaningless awards, lists and power rankings.
Free
Joe aka “Beardy” discusses retraining a 1v1 duelist mindset into that of a multiplayer master, exploring three skills necessary to win games with more players.
With most of the flagship cards already spoiled, role players begin to emerge. Decks need support cards to function, and One offers all formats potent ones.
When should we block? It’s one of the earliest and most common questions we have to answer in a game of Magic. This week, Rob helps you make the decision.
Joe aka “Beardy” examines several cards that are a little too good in Commander to not share. Check out these underplayed rocks and value enchantments.
This new Nahiri is already looking to pack way more of a punch than her predecessor, however tragic her story… although not in the deck one might expect.
David S. reassesses Wizards’ “fireside chat” in the new year, talking data, dishonesty, and implications for the game’s future and that of its players.
Avoid archetypes; find the glue! Rob discovers the goodstuff holding together BRO Draft’s strongest decks in comparing the format to DMU Limited.
Is there value to be found in deliberately sub-optimal decks with silly win-cons? Joe aka “Beardy” talks about his take on “bad” deck building.
There’s been a leak of rares from Phyrexia: All Will Be One. One of those rares looks to completely rewrite the rules of Modern, as David E. explains.
You haven’t solved BRO Limited if you haven’t unlocked the power of Citanul Stalwart. This week Rob discusses how to get the most out of this potent one-drop.
Is the Commander Rules Committee wrong about Elesh Norn, Mother of Machines being too powerful? Beardy investigates a troubling trend among new cards.
New month, new Modern metagame update. While there have been shakeups within the Tiers, the last update of 2022 looks familiar… and that’s alarming.