Wizards’ big announcement of extending Standard may have some financial ramifications. David S breaks them down and looks at opportunities for speculation.
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A draft format offers reliability in its commons, but variation at higher rarity. This week, Rob examines how to maximize deck-building in March of the Machine.
From Cute to Brute has arrived on time, but does it fill the shoes of its predecessor? Joe aka “Beardy” assesses the deck’s playability and value.
The first-ever extra set in Standard history is rather underwhelming for Constructed, although some of its cards have niche applications in Modern and Pioneer.
QS is proud to welcome LessAlex, AKA Alex Blackard as part of the team! Today Alex shares his love for Control decks, and a new card for Control in Explorer.
Rob discusses the most important commons in March of the Machine, when you should pick them, and how you should build your deck to optimize them.
April’s Modern metagame data is deceptive. The tale that the numbers suggest isn’t the story that actually happened. David E has the explanation inside.
Beardy’s back from Commander night at a brand-new LGS, where he got in some great games and met a ton of people. But… how did he do it? And how can you?
April’s Modern Metagame Update shows the top decks settling in while innovation and change rock the lower tiers. And Murktide has a surprise for us, too!
David S. experimented with buying bulk rares on TCGPlayer. The experience yielded some unexpected results, exposing an issue with how TCG sets shipping prices.
Rob explores the struggling Battles archetype, discussing how we can get the most out of Magic’s newest card type in a Draft format designed to stop them.
Beardy outlines the common types of Magic misprints and offers tips on how to turn a profit from that knowledge… but not all misprints are worth collecting!
What is the best deck in Modern? There are many possible answers, but David E. has the data-driven case for Murktide being the best deck in Modern today.