Jordan has figured out why UR Murktide just won’t relax its grip on Modern: the deck is hiding in plain sight as an instance of Magic’s most broken archetype.
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Shadows Over Innistrad Remastered presents new and changing challenges. This week, Rob discusses early observations and the best approaches to the format.
Commander gives us 100 cards to work with, but is that enough? Joe aka “Beardy” unveils ways to circumvent this restriction and jam-pack decks full of spells.
Rob loves March Madness. Rob loves Limited Magic. Today, he takes readers through the Final Four teams, exploring what basketball and Magic have in common.
Proactive decks are tougher to play and design than they look. David E. measures their proactivity and explores how pilots can fatally swerve out of lane.
Dare we say it? NeoTraxa is Pioneer’s Hogaak! Adam’s off to the Regional Championship in Dallas after taking down an RCQ with this spicy new brew!
Now that Oathbreaker is an official format, what are the hot cards? What specs should we look for? David S. shares six cards he has on his radar.
As the sun sets on yet another Limited format, Rob sends off the misunderstood ONE the way he always does: with a retrospective on its good, bad, and ugly.
With Lord of the Rings on the horizon, Joe a.k.a. Beardy has one piece of advice he needs us to take to the bank… whatever you do, DON’T preorder the set!
Many control players play slowly because they believe that control has to. David E. is here to tell them they’re wrong. Control can and should play faster!
Even ONE’s low-tier decks have potential… if we draft them right! This week, Rob demystifies salvaging draft train-wrecks, assessing trophies along the way.
Winning isn’t everything… until it is! Joe aka “Beardy” outlines eight of the best tips and tricks for eking out winning advantages in cEDH pods.
How much of Modern’s “diversity” is really just the same strategies masquerading as different decks? David E. asks whether the numbers really do lie.