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Storm, Forlorn: Why Isn’t Modern Combo Succeeding?

With Lurrus gone, Grixis slipping, and permission everywhere, is it really time to play combo? David thinks so, highlighting a Storm win and reassuring Belcher.

Real-world Flavor. More Horror From Dante, Stoker and Conrad

Having explored Coleridge and Poe in previous installments, the time is ripe to explore the theme of horror in Magic and how it manifests in flavor text.

Reality Check: The Real Metagame Driver

Is Lurrus of the Dream-Den the most broken card in Modern right now? David examines the effect this companion has on the modern metagame. Is it banworthy?

Finding Humanity in Modern Horizons 2

If one alludes to an article, one needs to follow-through. In literature, the principle is known as Chekov’s Gun. Last week, I created expectations for an article about my experiences testing Humans, so this week I have to actually write that article. Which is fortunate; I’ve tested enough that I’m able to discuss the various […]

The Losers from Modern Horizons 2

All decks aren’t created equal: some are Splinter Twin, others are Mono-Green Aura Stompy. The same goes for every set: some are Dominaria, others Legions. Thus, the impact of every new set will be felt unequally both by Modern as a whole and by individual decks. Not every set can have Modern-playable cards, and not every […]

Introductory Modern Mechanics: Strixhaven Spoilers Week 1

Greetings students, and welcome to the first week of Strixhaven spoilers. As this is the first week, I’ll be keeping things simple by going through the set’s mechanics. I’ve made this a tradition for all new set spoilers, and it’s particularly appropriate this time as the new mechanics are a both surprisingly straightforward and annoyingly indirect. […]

The Trouble with Tibalt: A Case Study

It’s always interesting to see how spoiler predictions play out. You can have all the experience in the world with which to judge a card, but miss some corner interaction that just blows up. Or there’s an application that you never considered. The only constant is that predictions will be off and there will be […]

So It Ends: December 2020 Metagame Update

And now, to formally close the books on a terrible year. Yes, it is in fact 2021; time did truly progress, and we’re not trapped in a Doctor Who-style loop. However, a new month means a new metagame update, which means that I must remind everyone of the past year. Sorry! The data set is […]

Building a Sideboard Redux: 2020’s New Rules

Time waits for no man, as they say, and Magic is the same for all players. Good advice will always be good advice, but relevance is relative. By the same token, Magic players need advice that is relevant to formats as they actually exist. And that must be re-evaluated periodically. The second Beginner’s Guide article […]

A Moment of Zendikar Rising Spoilers, Pt.2

With the new set fully spoiled, it’s my turn to look at the spoilers. Normally, I’d have led off with a look at the new mechanics. It just wasn’t applicable this time. Kicker and landfall have been around before, and party isn’t really a mechanic. And the Spell lands aren’t enough to carry a whole article. […]

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